(Used own Template, which covers most of the same.)~Character Chart~Character’s full name: Osiris Kamigawa
Reason or meaning of name: Kamigawa was the first spire on his Earth and are known for the few humans that are knowledge keepers.
Character’s nickname: Gemstone
Reason for nickname: For his combat style of using the Crystalid's Gems in Trinkets.
Birth date: May 21st
Physical appearanceAge: 27
How old does he/she appear: 23-24 Young Adult
Weight: Averages Around 180
Height: 6' 1"
Body build: Thinset, but has a lot of muscle under armor.
Shape of face: Contours, rough but firm
Eye color: Orange with red Rings around the Iris
Glasses or contacts: N/A
Skin tone: Fair
Distinguishing marks: Under his chin it turns black and then turns back to his Fair skin.
Predominant features:
Hair color: Blonde with Red Ends.
Type of hair: Straight
Hairstyle: Pulled back, out of eyes, short enough that No Ponytail is needed
Voice: Strong Russian Accent - Speaks English
Overall attractiveness: 7/10 - He is Handsome to a lot of people, while royalty and etc would consider him ugly.
Physical disabilities: Has No hands Aside from Venser.
Usual fashion of dress: Armored Top under Haori, Loose Yet Armored Bottoms with A Black Shawl covered in small daggers.
Favorite outfit: Does not have a preference.
Jewelry or accessories: Right Hand up to Elbow is a Venser Hand and Gauntlet, Left Hand is Venser made to the wrist.
PersonalityGood personality traits: Can Keep Calm in all situations, and can remember most knowledge without worry.
Bad personality traits: Keeps pushing forward even when he is beaten.
Mood character is most often in: Neutral, not really happy, but not really down.
Sense of humor: Moderate - Laughs at what he may find amusing.
Character’s greatest joy in life: The Mountain Top That overlooked the world.
Character’s greatest fear: Losing his mind.
Why? - For he is afraid of losing all the knowledge he has and becoming someone he isn't.
What single event would most throw this character’s life into complete turmoil? His mind is broken and he cannot press forward.
Character is most at ease when: Reading and Studying.
Most ill at ease when: Being Forced Into an Arena or Pit with Innocents.
Enraged when: Someone burns knowledge he has not yet acquired.
Depressed or sad when: His comrades perish without a way of saving them.
Priorities: Knowledge and Comrades Come First.
Life philosophy: "I will Earn my place in this world. Through Studying and War."
If granted one wish, it would be: Finding the Library of Fate.
Why? - So he can find all the information and books that he could read until the end of time.
Character’s soft spot: When it comes to being asked about a topic he knows of.
Is this soft spot obvious to others? - Hard to see, but if given the idea you can see it pretty well.
Greatest strength: Adaptability due to him knowing vital information involving combat and powers form all worlds.
Greatest vulnerability or weakness: To Much Magic At Once that would cause his Powers to Overflow.
Biggest regret: Slaying His Brother In Combat
Minor regret: Leaving Majinishi
Biggest accomplishment: Learning to Master His 'Vase' Power.
Minor accomplishment: Surviving the Wilds With merely a book in Hand.
Past failures he/she would be embarrassed to have people know about: Losing his Hand due to him saying he could fight down a beast.
Why? - It is a show that he isn't as knowledgeable at that time and is just an act that was ended for him.
Character’s darkest secret: He smiles when he remembers killing his brother, and he does not know why.
Does anyone else know? - No.
GoalsDrives and motivations: There is always knowledge to learn, so He must.
Immediate goals: To fill his Journal of his new home's information.
Long term goals: To Make a library of Journals.
How the character plans to accomplish these goals: Through War and Writing, He will create it.
How other characters will be affected: When finished this will be a library that can help in many situations and may help them survive in other worlds.
PastHometown: Kami - A Mountain High as the world, where the Air is so thin that one breath must be long and gathered for a moment. Most who are unused to this can not handle it and pass out.
Type of childhood: Rough for his Hometown perished.
Pets: N/A
First memory: A Book in hand.
Most important childhood memory: Sneaking into the Villages Library
Why: This set the stage where he knew what he wanted to do with himself.
Childhood hero: The Healer in Kami
Dream job: To become a warrior for Kami.
Education: Highly educated and possesses Most skills any average american would have.
Religion: Atheist
Finances: Poor
Present Current location: World IV - Glade, Mountains
Currently living with: Uragira Clan's Research Division.
Pets: N/A
Religion: Majinishi God's/Atheist
Occupation: Drifter
Finances: Moderate - Does not find value in it.
FamilyMother: Asuna Kamigawa
Relationship with her: Strong, but not enough time together as a child resulted in not that fond of memories.
Father: Killian Kamigawa
Relationship with him: Stronger than he is with his mother, for he taught him how to condition himself for fights.
Siblings: Silus Kamigawa
Relationship with them: Was deeper than spiritually bonds and stronger than brothers. Was his Idol, and they were a unit.
Spouse: N/A
Relationship with him/her: N/A
Children: N/A
Relationship with them: N/A
Other important family members: N/A
Favorites Color: Amethyst
Least favorite color: Orange
Music: Melodic Hymns
Food: Fish
Literature: Biography Style Books.
Form of entertainment: Spars.
Expressions: N/A
Mode of transportation: Walking
Most prized possession: His Journal
HabitsHobbies: Journeying and Wanderering
Plays a musical instrument? - Many from all worlds
Plays a sport? - N/A
How he/she would spend a rainy day: Watching it fall to the ground.
Spending habits: Poor, Or Nonexistant
Smokes: No
Drinks: Sake
Other drugs: Morphine Style Root that can numb down the pain of his Venser Arms.
What does he/she do too much of? - Reading
What does he/she do too little of? - Eating
Extremely skilled at: Magic Based Disc Fighting and Research
Extremely unskilled at: Backing Down
Nervous tics: Will Grab his opposing arm.
Usual body posture: Firm, Stands straight upward and doesn't look intimidated by anything.
Mannerisms: Very Well Mannered and Isn't rude or impolite to someone who welcomed him.
Peculiarities: Takes longer breaths, but thinner and quiet.
Traits Optimist or pessimist? - Pessimist for personal growth.
Introvert or extrovert? - Introverted but can manage outside of the comfort zone.
Daredevil or cautious? - Cautious to an extent.
Logical or emotional? - Logical
Disorderly and messy or methodical and neat? - Methodical and Neat
Prefers working or relaxing? - Prefers Working.
Confident or unsure of himself/herself? - Confident
Animal lover? - Does not hate animals, but does not truly enjoy them as much as others.
Self-perception How he/she feels about himself/herself: Confident and Well Balanced.
One word the character would use to describe self: Challenging.
One paragraph description of how the character would describe self: "I am a man who has been far to many reaches of the lands, and while I may see ill at some of my own choices in life, I refuse to cower to someone who believes they are Stronger than humankind."
What does the character consider his/her best personality trait? - Adaptive
What does the character consider his/her worst personality trait? - Overconfident (Which he isn't)
What does the character consider his/her best physical characteristic? - His Eyes, Mainly for use.
What does the character consider his/her worst physical characteristic? - His Lack of True hands.
How does the character think others perceive him/her: He thinks they all are judging him on his body style and oddities.
What would the character most like to change about himself/herself: His Jawline.
Relationships with othersOpinion of other people in general: Lack understanding until proven otherwise.
Does the character hide his/her true opinions and emotions from others? - Yes, and will not speak about them.
Person character most hates: The Man who resulted in his brothers death
Best friend(s): N/A
Love interest(s): N/A
Person character goes to for advice: N/A He is alone.
Person character feels responsible for or takes care of: Children who are without parents.
Person character feels shy or awkward around: Females who are into him.
Person character openly admires: N/A
Person character secretly admires: N/A
Most important person in character’s life before story starts: Brother
After story starts: Himself.
----POWERS/Abilities----
---Key Abilities ---
- Internal Vase - This is a mana stealing barrier that is around his body, and if a magical formed attack would come near him it would be converted into Mana and then stolen. Depending on how skilled the attack is, it fills the Mana Vase faster or slower. This has a Compacity of 5000, with Average casts costing 200 Each. This can 'shatter' which mainly comes from being exhausted and overexerting. Once it happens he will pass out, losing himself to the sleep that lasts a full day or until someone gathers more. This is only a Spiritual shaped vase, with an invisible sphere around him. There is no 'vase' on him. Odd thing about this Vase is that is gives him Projective Omnilingualism, which is to emit a field that translates every spoken language. Variation of Effect Field Projection and Omnilingualism.
- Vase Disc - A Bladed disc that when thrown will expel Mana to keep it speeding and spiraling. This has a link to the Vase and will pull the mana from inside it.
---Passives---- Mind Blank -Due to a traumatic event that in resulted in him mentally unstable if a certain thing happens, He cannot be affected by mind reading, hypnosis, or any mental based skill.
- Intuitive Aptitude -Able to instantly learn and understand the complexity and exactness of organisms, objects, etc. without the need of long-term or special education.
- Higher Skills -This is mainly to state he can jump higher, less susceptible to exhaustion, can handle bleeding out longer, and is stronger when it comes to adapting to situations.
- Adoptive Muscle Memory -Able to replicate movement after observation.
--- Equipment Based ---- Blessed Venser - His Hands made of Venser are shatter able and then re-connective after they do shatter. It can be mended to different shapes depending on his thoughts, but there is a small area where he has to do this.
- Daggers -Has twenty throwable Steel Daggers on his Shawl.
- Gemstones - When breaking a stone he does not take damage and his body will co-inside and help himself use it to it's full use, meaning it is buffed when broken.
Crystalid Gemstones - Trinket Law
The Gemstones found from the Crystalids are all infused with Majinishi Magicks that can be adapted when delivered in a certain way, most forms must be broken, but other times people can put them onto weapons or armor to give them a passive boost or an active power. When using an active power they are destroyed. Must one off powers are powerful, while the passive ones are not. IE - A Teal gemstone can turn whatever it is on into Mana for a short period of time.
Gemstones can be hybrids up to 3, with one synergy. That is the maxed limit because they are extremely powerful.
Blue - Water Based Magic, Normally summons massive amounts of water. Without another color it just acts as if a wave.
Black - Death Based Magic, Without other colors added it is merely a decaying touch.
White - Holy Based Magic, Without Others it is a holy blast outward.
Silver - Metal based Magic, If shattered it acts as if a supermagnet for a short amount of time.
Gold - Buff Based Magic, Causes passive attributes to be delievered to an allied source, mainly to prevent exhaustion.
Yellow - Lightning based Magic, when active without others it is mainly used as a sudden charge of electricity, as if a paddle.
Red - Fire Based Magic, when used it causes a sudden blast of flame.
Green - Nature Based Magic, Mainly causes without out others for a massive set of floras to form. Best used with Death to cause Deathlock to sprout, for when the flower itself blooms (Which with the nature it would instantly) It causes a puff of spores that cause much like a normal deathlock root.
Brown - Earth Style Magic, Mainly causes earth to raise an incredible amount.
Teal - Mana based Magic, Rare. This gemstone cannot be broken unless used by an active ability. When using this alone it creates massive outpour of Mana.
Purple - Chaos Based Magic, Intended for a mixing of magic that can take material that it comes into contact with and shatter it. This is not solid when it comes to godlike items and blessed creations.
Clear - Synergy Based Magic, This is used to bind other magics together, which is what the glossy coat on them is normally around. If used without anything else it draws in as if a dark hole three feet around.
Lime - Wind Based Magic, When used alone it is mainly used as if a large amount of air being pushed outward from the source.
Maroon - Toxin Based Magic, Shattering it on someone is much like acid on contacted spot.
Orange - Sunlight based Magic, which is mainly used to superheat and spark outward.
Navy - Moon Based Magic, When activated it empowers vampires and werewolves, but also effects gravity and waves.
Cyan - Ice Based Magic, Normally creates a spike projectile.
Grey- Temperature Based Magic, When activated it shifts the temperature of the entire combat arena goes to either freezing or boiling or an instant before returning.
Indigo - Vampiric Based Magic, It is also known as the draining magic, when used alone it creates a connection with the other for a draining ability. It absorbs lifeforce and when leaving the area of effect (Within 100 Feet) It feels as if they have apiece of their soul taken out.
Copper - Forging/Knowledge Based Magic, When breaking it does nothing alone. Must be combind with other area of effect IE - Synergy would cause an influence of knowledge which can cause a ruptured and disorienting feeling until they can handle the information.
--- Ultimate Level Skills ---N/A
( As of April 29th 2016 he carries Six Gemstones regardless of area or combat. Those gems and gem combinations are made by an outside party. )